Getting this post out later than I would like today, but here it is. Things have been progressing nicely on the code side of
Hi. This may very well be the last dev blog in which I talk about arrow scrolling. The reason for that? I’ve finally got
It’s time to talk about code stuff again 🙂 The core component of Valkyrie, being a rhythm game, is the note generation and scrolling.
The past two weeks have lent themselves to some major developments in Valkyrie. The codebase didn’t see any major additions, but other aspects of